Sunday 18 January 2015

3D Studio Max Clone Instance Tutorial

Instances the cloned objects' transform controllers below the top level of the cloned hierarchy. With instanced transform controllers, you can change the transform animation of one set of linked children, and automatically have the change affect any cloned sets.
This allows you to animate all clones identically with a single animation setup. For example, consider a scene containing three objects named Torso, Thigh, and Calf. The objects are linked hierarchically so that Torso is the parent of Thigh and Thigh is the parent of Calf. Say you select all three objects and then clone them, and choose Clone Options > Controller > Instance. Thereafter, if you transform either Thigh or Calf object, the corresponding object in the other hierarchy is transformed identically, along with any child objects. However, if you transform either Torso object, the other hierarchy is not affected

3D MAX Urdu Tutorials | Clone Copy instance by xpacademy

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