Sunday 18 January 2015

3D Studio Max Units Setup Urdu Tutorial

The Units Setup dialog establishes the unit display method, giving you the choice between generic units and standard units (feet and inches, or metric). You can also create custom units, which are used whenever you create an object.
The units that you set up are used to measure geometry in your scene. In addition to these units, the software also uses system units as an internal mechanism. System units should only be changed before you create your scene or import a unitless file. Do not change the system unit in an existing scene.
It is important to note the distinction between System and Display units. Display units only affect how geometry is displayed in the viewports. System units determine the actual scale of geometry. For example, if you import a DXF file (unitless) containing a 1 x 1 x 1 Box, 3ds Max may import the box’s dimensions in inches or miles, depending on the System unit. This can have a significant impact on your scene, which is why you should always set up the system unit before you import or create geometry.

3D Studio Max Urdu Tutorials Unit system by xpacademy

No comments:

Post a Comment